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Titanfall 2: A Masterpiece That Deserved Better

Titanfall 2 is a first-person shooter game that was released in 2016 by Respawn Entertainment and Electronic Arts. It is the sequel to the original Titanfall, which was a critically acclaimed game that introduced a unique gameplay mechanic of controlling both agile pilots and powerful mechs called Titans. Titanfall 2 improved upon its predecessor in many ways, adding a compelling single-player campaign, expanding the multiplayer modes and customization options, and enhancing the graphics and performance. However, despite being one of the best games of its genre and generation, Titanfall 2 failed to achieve the commercial success it deserved. Why did this happen? In this article we shall discuss this.

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It is a shame that Titanfall 2 did not receive the attention and appreciation it deserved, because it is a masterpiece that showcases the talent and vision of Respawn Entertainment. The single-player campaign is a thrilling adventure that explores the bond between a pilot and his Titan, featuring memorable characters, creative level design, and jaw-dropping set pieces.

The multiplayer mode is a fast-paced and exhilarating experience that combines fluid movement, strategic combat, and diverse gameplay options. The game also has a loyal and passionate community that continues to support it with fan-made content and events. Titanfall 2 is a game that deserves to be played by more people.

The root cause for Titanfalls Failure is Electronic Arts itself. Their poor decision-making left Titanfall dead on arrival despite its quality and here are the reasons why:

Release Timing

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One of the main reasons why Titanfall 2 underperformed commercially was its unfortunate release date. The game was launched on October 28, 2016, just one week after Battlefield 1, another first-person shooter game published by Electronic Arts, and one week before Call of Duty: Infinite Warfare, the latest installment of the most popular shooter franchise in the world. This meant that Titanfall 2 had to compete with two juggernauts of the genre, both of which had more established fan bases and marketing budgets. Many potential buyers were either already invested in Battlefield 1 or waiting for Call of Duty: Infinite Warfare, leaving little room for Titanfall 2 to stand out.

Marketing and Promotion

Another reason why Titanfall 2 struggled to sell well was its lack of brand recognition and awareness. The original Titanfall was an Xbox One and PC exclusive, which limited its exposure to a wider audience. Moreover, it did not have a single-player campaign, which alienated some players who preferred a more story-driven experience. Titanfall 2 addressed these issues by adding a single-player campaign and releasing on PlayStation 4 as well, but it was too late to change the perception of the game as a niche multiplayer-only title. Many players who were unfamiliar with the series or uninterested in the first game did not give Titanfall 2 a chance, missing out on one of the most innovative and enjoyable shooters of all time.

Titanfall 2 is a game that proves that quality does not always equal success. It is a game that was overshadowed by its competitors, overlooked by its potential customers. But it is also a game that is loved by those who played it, praised by those who reviewed it, and respected by those who made it. Maybe the series is revitalized with Titanfall 3 in the future.

If you enjoyed this post, be sure to check out more content on Poggers Memes. Check out our article about Armored Core and how it could become like Titanfall in the future.

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